Ilya Zakharovskiy
Ilya Zakharovskiy
3D Artist / Concept designer
Auckland, New Zealand

Summary

Passionate 3D Generalist, residing in Auckland, NZ, with 7 years of hands-on
experience in full cycle of creation game ready environments, props, texture sets for various
game engines and pipelines, concept art, lighting and animation. I am eager to take on jobs
of any size and complexity and able to complete these to the highest standard whilst always
ensuring deadlines are met. I possess vast knowledge of content creation techniques and
experienced with a variety of industry standard authoring tools. I am able to adapt quickly to
new development pipelines, art styles and team structures.

Skills

Concept ArtConcept DesignEnvironment Design3D ModelingEnvironment ModelingHard Surface ModelingTexturingUV MappingVehicle Modeling

Software proficiency

Fusion 360
Fusion 360
Illustrator
Illustrator
Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
xNormal
xNormal
Quixel Suite
Quixel Suite
SpeedTree
SpeedTree
Unity
Unity
Unreal Engine
Unreal Engine
CRYENGINE
CRYENGINE

Reel

Productions

    • Video Game
      Wanderer: The Fragments of Fate
    • Year
      2025
    • Role
      Principal 3D Artist
    • Company
      Mighty Eyes

Experience

  • Principal 3D Artist at Mighty Eyes
    Auckland, NZ
    October 2022 - July 2025

    I had the pleasure of working with the passionate and talented team at

    Mighty Eyes, on a VR title named “Wanderer: The Fragments of Fate”. This is a storydriven,

    single-player action-adventure game, with numerous puzzles and platforming

    elements, taking place throughout various high-fidelity environments.

  • Visualization designer at AECOM
    Auckland, NZ
    February 2021 - October 2022

    Working on visualization of various infrastructure projects. Creating models

    based on construction drawings, animating and rendering. I learned a lot of new skills and

    techniques, working with interesting projects across New Zealand and Australia.

  • Environment artist at Metia Interactive
    Auckland, New Zealand
    October 2020 - September 2022

  • 3D Artist at Dekogon
    Auckland, New Zealand
    December 2019 - May 2021